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Wednesday, April 26 • 1:20pm - 1:40pm
Challengers Only

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League of Legends, Riot Games long standing MOBA (Multiplayer Online Battle Arena), is the most popular PC game in the world. The community has enjoyed the entrance of the professional scene and many elements from traditional sports. Fantasy League of Legends is a site used by many that works similar to traditional fantasy games like fantasy football. Many users complain about the lack of personalization and web only access, but Riot Games has not made public the API for pro games. Challengers Only is an app designed to utilize the public Riot Games API to create a customizable fantasy app. This app focuses on normal users and creates scores from their performance metrics during their own games. In this fashion, the app encourages players to increase their level of play and compete with their friends in groups. Users are able to choose what time ranges to score, and what kind of scoring- such as averaging points over multiple games, or only recording their best game for the time period. This app has many stakeholders- including one developer, and four League enthusiasts used for testing purposes throughout development. We have worked to create two parts of this system- a backend that pulls the data and assigns scoring points from it; as well as a front-end that shows the information in a visually pleasing and clear fashion. The formation of two halves makes it easy to make adjustments if the API changes, or if we need to update the user interface in the future.

Wednesday April 26, 2017 1:20pm - 1:40pm PDT
125 Rhoades-Robinson Hall

Attendees (3)